
V The First
by WM
"I’ve been watching humanity for eons.
I remain profoundly...
Unimpressed."

V the First
In a land carved by blood, legend, and ancient dread, a cursed bloodline, a love both fated and forbidden, and a forgotten prophecy converge—awakening an ancient goddess and unleashing a war for dominion between creatures of night and the remnants of mankind. The fate of the world rests in the hands of the Basarab line, where every drop of blood holds the memory of death… and the promise of rebirth.
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The Dark:
The Dark Ages were, in fact, darker than we dare to remember. And the Middle Ages, not much brighter either.
War, famine, and plague swept across Europe, yet few understood their true cause. In the world of men, we believe ourselves the masters, high upon the food chain—but in the unseen world, we are little more than prey. For hidden among us dwell the Children of the Night, creatures of shadow who have long shared our world through secrecy and deceit. And all was kept in balance—until she awoke: the first of them all,
The All-Mother in the Dark.
Act: I
Of Men
The Realms:
Act I:
The Realm of Mankind
Through the eyes of those who truly walked the earth, glimpse the world as it stood in the fourteenth and fifteenth centuries—an age of warring crowns, restless faith, and shadows that reached beyond mortal sight.
In the year 1300, a Vlach warlord named Basarab rose from the rugged lands of Wallachia, bound in name to the Crown of Hungary. Yet when not one but two kings laid claim to that throne, Basarab defied them both. Outnumbered tenfold upon the field, he rallied his warriors and struck with iron resolve, shattering the armies of kings and winning the freedom of his people. From that defiance was born the first breath of an independent Wallachia, and with it, a dynasty that bore his name—one destined to echo across generations, shaping princes, kings, and tsars who would rule distant realms.
A century later, in the early 1400s, a single heir would rise to eclipse them all in legend: Prince Vlad III, known to the world as Dracula. Yet the roots of his story lie in the forbidden union that came before him—a love fated as much by destiny as by defiance, a bond that took shape in the year 1400 beneath the weight of kingdoms at war.

Forbidden Fated Love
This chronicle is not a tale of love alone, though love—in its tender, fierce, and tragic forms—threads through every shadowed strand. From that union came a child who would alter the course of history and, in the span of a few generations, give rise to the most storied name of the House of Basarab: Vlad III—Dracula.

Act II
Of Creatures
Act II:
The Unseen Realm
Between the rise of Basarab I and the reign of his great-grandson, Prince Mircea the Great, Europe staggered beneath calamities that reshaped the very soul of Christendom. The Great Famine of 1314 had starved nations, the Black Death that erupted in 1345 scoured entire populations, and the crowns of France and England clashed in what history would call the Hundred Years’ War. To the mortal eye, these were tragedies born of hunger, pestilence, and ambition. Yet the world of men would never know that their origins lay not in chance nor providence, but in the marrow of the Unseen World—consequences spun from the will of a few beings among the Children of the Night, and their dark progenitor, the All-Mother.
The Unseen World overlapped with the realm of man, hidden in shadow, its denizens moving among mortals unseen yet ever near. Witches whispered to the elements; warlocks struck bargains with shadows; revenants bore their eternal hunger across centuries; lycans prowled beneath the call of the moon; mages bent the forbidden arts to their design; and saints burned with a light whose martyrdom shone fiercer than steel.
But secrecy was not freedom. Even the Children of the Night were bound to laws and punishments. Above them loomed the Revenant Lords, an ancient council of predators, immortal only by the blood they consumed, and keepers of the Sacred Canon—edicts meant to preserve the fragile balance both within the underworld and between the two realms.

III
The Clash

Act III:
The Clash of the Two Realms
The age descends into its darkest trial. Humans and creatures alike—long divided by fear, hatred, and blood—will find themselves summoned to the crucible of destiny. For from the shadows rises a common enemy, a force older than empires and more merciless than kings, whose coming threatens not kingdoms alone but the very order of creation. Upon its advent the world itself will tremble, balanced on the knife’s edge of oblivion. And in that final reckoning, the fate of all beings shall be forged—whether in the fires of annihilation, or in the fragile hope of unity born beneath the shadow of doom.
V The First
The Saga

"The Blood before Dracula"
by WM
V
“When the world was new, dark and empty,
she was there.
When the first dawn came about,
and the first man gave his first steps,
she was there.
She walked the land under pallid moons
and blazing fires,
with no one to share her endless night.
Then there was light.
She was the first of all of us,
Us, Children of the Night,
The All-Mother in the Dark,
was the First, yet not the last.
She was there from the beginning,
She will be there beyond the end.
V The First
The Collection
V The First
The AudioBooks
“Close your eyes and listen — every secret, every scream, every heartbeat of the Basarab legacy."
Beneath the shadowed peaks of the Carpathians, The Audiobook of V The First breathes life into a tale where destiny defies the mortal and the divine. Hear the haunting journey of Janna, a humble girl of Bohemia, and Mircea I, the young prince of Wallachia—two souls bound by a love that blooms amid war, betrayal, and the unseen hands of witches, revenants, and the dark-born Children of the Night. From their forbidden union is born a lineage of princes whose bloodline will carve its mark upon history, culminating in the rise of Vlad III—Dracula. With immersive narration, atmospheric soundscapes, and the weight of centuries echoing in every word, this audiobook invites you to step into a world where myth and history entwine, and fate whispers through the wind-swept halls of kings.
AudioBook
Audio Samples
V The First
The Graphic
Graphic Novel
“The saga you have heard — now unveiled before your eyes.”
Through the pages of The Graphic Novel of V The First, the saga’s world unfolds in vivid strokes of shadow and light—each panel a portal into the perilous splendor of the Middle Ages. Wander torch-lit streets of Transylvania and enter the grand courts of Wallachia, Hungary, Bohemia, and the Ottoman Empire; march beside warriors, glimpse the secret councils of kings, and follow Wolfgang on his restless pilgrimage across a fractured world. Guided by the immortal chronicler Lord D., witness centuries of hidden wars between mankind and the Children of the Night, their battles etched in blood and legend. With breathtaking digital paintings that merge historical authenticity with haunting fantasy, the graphic novel invites you to step beyond the veil of myth and walk among the souls whose destinies shaped an empire—and a legend that would awaken as Dracula.
Visit "Saga" to see the illustrations while you read or listen to excerpts from the first edition of V The First.
V the First
The Artwork
Gallery
The Artwork
At first, the portfolio showcased digital illustrations meticulously crafted by the very hand that penned the story. Yet, with the dawn of new technologies, we now conjure visions through artificial intelligence—mesmerising imagery that expands the realm of imagination itself.
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Collections:
V The First
The Codex

The Codex
The Bible of the Realms
The Codex of the Realm is the sacred chronicle and living archive of V The First, a compendium where myth, history, and prophecy intertwine. It is said to have been first inscribed in the shadowed age following the All-Mother’s awakening, written in blood, ash, and memory by the first Revenant scribes who sought to preserve the balance between the mortal and the unseen worlds. Within its boundless pages are recorded the genealogies of the Basarab line, the hidden laws of the Sacred Canons, the rise and fall of kingdoms, and the whispered secrets of elemental Watchtowers. Every era adds new ink to its ever-growing script—each event, each soul, each act of betrayal or grace becoming a thread in the grand tapestry of the Realm. To read from the Codex is to touch eternity; to write within it is to alter destiny itself.










































